Introducing the changelog
This is the new home for everything we ship. From here on, every notable change to What We Rolled lands on this page — new features, improvements, and the occasional fix.
Changelog
This is the new home for everything we ship. From here on, every notable change to What We Rolled lands on this page — new features, improvements, and the occasional fix.
Your campaign is more fun with the party in the room. Invite players by email — they click the link and land straight in the rolls as a guest.
Everyone lives on The Table, a page for a campaign’s people: see who has access, remove or re-invite anyone, and resend an invite that expired.
Roll card breakdowns now name bonuses that scale with a class feature or your level — “Rage damage,” “Fighter levels” — instead of a bare number. Magic ammunition is also credited on the damage it adds.
Rolls on a Foundry roll table are now recognized as table draws. The card shows the entry that came up and which table it was drawn from, instead of reading as a plain manual roll.
What We Rolled now works with Pathfinder 2e and Starfinder 2e. Roll cards read correctly for both systems, you can pick your system when creating a campaign, and analytics cover PF2e and SF2e games.
What We Rolled now works on Foundry VTT v13, alongside v14 — so more tables can connect their game without waiting on an upgrade.
Link a YouTube recording to a session and watch it alongside that day’s rolls in a full-screen watch view.
Create, rename, and archive campaigns, and switch between them from the sidebar. Each campaign’s play is broken into sessions by day, and every session has its own analytics.
Attack and damage rolls made through the Ready Set Roll (Reforged) module now show their full breakdown — each bonus by source — just like normal rolls, including retroactive advantage/disadvantage and critical damage.
A dedicated analytics page with new charts — a D20 spread, dice pacts, and headline stat tiles — so you can read your campaign’s luck at a glance, not just scroll the rolls.
What We Rolled has a home on the web — a place to see what it does, how it looks, and how to get your table connected.
The first release. Connect your Foundry game and What We Rolled collects every roll, so you can look back on all of them — the nat 20s, the clutch saves, the cursed luck.
Day one came with passwordless email sign-in, a guided setup for your first campaign, in-app support, and the first analytics: per-character breakdowns, d20 luck, and dice spreads.