← Changelog

Every roll says what it was made with

A roll card's item names being clicked, each opening that item's card

A roll used to arrive as a list of numbers with nothing behind them. Now a card tells you what happened: “Two-handed attack with Longbow using Arrow +1”, “Casts Level 3 Fireball from Wand of Fireballs”, “Healing with Potion of Healing”.

Needs module 0.7.0 — update it in Foundry’s Manage Modules. Rolls from before the update keep reading the way they did.

Every name is a card. Click the longbow to see the longbow — its art, its description, what it is. The same for the ammunition it spent, the item a spell was cast from, and the creature on the other end of the attack.

The breakdown behind the total follows the same idea: each bonus says which item granted it, so a modifier is something you can trace rather than a number to trust.

Improvements
  • Every bonus in a roll's breakdown names the item that granted it, so a +1 says it came from the Stone of Good Luck rather than appearing from nowhere.
  • A weapon mastery is named on the attack that used it, and opens the rule's own text.
  • Targets are named and open their card, so an enemy the party keeps fighting is the same creature every time.
  • An ability recharging says which ability — a dragon's breath weapon, not just "recharge".